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custom_geometry_source_options.hpp
Go to the documentation of this file.
1
#pragma once
2
3
#include <
mbgl/style/conversion.hpp
>
4
#include <
mbgl/style/sources/custom_geometry_source.hpp
>
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namespace
mbgl
{
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namespace
style {
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namespace
conversion {
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template
<>
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struct
Converter
<
CustomGeometrySource
::Options> {
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std::optional<CustomGeometrySource::Options>
operator()
(
const
Convertible
& value,
Error
&
error
)
const
;
13
};
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}
// namespace conversion
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}
// namespace style
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}
// namespace mbgl
mbgl::style::CustomGeometrySource
Definition:
custom_geometry_source.hpp:23
mbgl::style::conversion::Convertible
Definition:
conversion_impl.hpp:96
conversion.hpp
custom_geometry_source.hpp
mbgl::style::expression::dsl::error
std::unique_ptr< Expression > error(std::string)
mbgl
Definition:
actor.hpp:15
mbgl::style::conversion::Converter< CustomGeometrySource::Options >::operator()
std::optional< CustomGeometrySource::Options > operator()(const Convertible &value, Error &error) const
mbgl::style::conversion::Converter
Definition:
conversion.hpp:21
mbgl::style::conversion::Error
Definition:
conversion.hpp:13
include
mbgl
style
conversion
custom_geometry_source_options.hpp
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