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thread.hpp
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1 #pragma once
2 
3 namespace mbgl {
4 namespace platform {
5 
7 void attachThread();
8 
10 void detachThread();
11 
12 } // namespace platform
13 } // namespace mbgl
void detachThread()
Called when a thread is destroyed.
void attachThread()
Called when a thread is created.
Definition: actor.hpp:15