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premultiply.hpp
Go to the documentation of this file.
1
#pragma once
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#include <
mbgl/util/image.hpp
>
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namespace
mbgl
{
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namespace
util {
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PremultipliedImage
premultiply
(
UnassociatedImage
&&);
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UnassociatedImage
unpremultiply
(
PremultipliedImage
&&);
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}
// namespace util
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}
// namespace mbgl
mbgl::Image
Definition:
image.hpp:21
mbgl::util::unpremultiply
UnassociatedImage unpremultiply(PremultipliedImage &&)
mbgl::util::premultiply
PremultipliedImage premultiply(UnassociatedImage &&)
mbgl
Definition:
actor.hpp:15
image.hpp
include
mbgl
util
premultiply.hpp
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