Module sdf

Source

Modulesยง

collision_system
populate_world_system ๐Ÿ”’
queue_system ๐Ÿ”’
Queues PhaseItems for rendering.
render_commands ๐Ÿ”’
resource ๐Ÿ”’
resource_system ๐Ÿ”’
Prepares GPU-owned resources by initializing them if they are uninitialized or out-of-date.
tessellation
Tessellation for lines and polygons is implemented here.
tessellation_new
Tessellation for lines and polygons is implemented here.
text
upload_system ๐Ÿ”’
Uploads data to the GPU which is needed for rendering.

Structsยง

Feature
SdfPlugin
SymbolLayerData
SymbolLayersDataComponent
SymbolPipeline ๐Ÿ”’

Type Aliasesยง

SymbolBufferPool