Modulesยง
- collision_
system - populate_
world_ ๐system - queue_
system ๐ - Queues PhaseItems for rendering.
- render_
commands ๐ - resource ๐
- resource_
system ๐ - Prepares GPU-owned resources by initializing them if they are uninitialized or out-of-date.
- tessellation
- Tessellation for lines and polygons is implemented here.
- tessellation_
new - Tessellation for lines and polygons is implemented here.
- text
- upload_
system ๐ - Uploads data to the GPU which is needed for rendering.