Type Alias SymbolBufferPool
Source pub type SymbolBufferPool = BufferPool<Queue, Buffer, ShaderSymbolVertexNew, IndexDataType, ShaderLayerMetadata, SDFShaderFeatureMetadata>;
struct SymbolBufferPool {
vertices: BackingBuffer<Buffer>,
indices: BackingBuffer<Buffer>,
layer_metadata: BackingBuffer<Buffer>,
feature_metadata: BackingBuffer<Buffer>,
index: RingIndex,
phantom_v: PhantomData<ShaderSymbolVertexNew>,
phantom_i: PhantomData<u32>,
phantom_q: PhantomData<Queue>,
phantom_m: PhantomData<ShaderLayerMetadata>,
phantom_fm: PhantomData<SDFShaderFeatureMetadata>,
}