pub struct Resources {
resources: Vec<UnsafeCell<Box<dyn Resource>>>,
index: HashMap<TypeId, usize>,
}
Fields§
§resources: Vec<UnsafeCell<Box<dyn Resource>>>
§index: HashMap<TypeId, usize>
Implementations§
source§impl Resources
impl Resources
pub fn init<R: Resource + Default>(&mut self)
pub fn get_or_init_mut<R: Resource + Default>(&mut self) -> &mut R
pub fn insert<R: Resource>(&mut self, resource: R)
pub fn exists<R: Resource>(&self) -> bool
pub fn get<R: Resource>(&self) -> Option<&R>
pub fn get_mut<R: Resource>(&mut self) -> Option<&mut R>
pub fn query<Q: ResourceQuery>(&self) -> Option<Q::Item<'_>>
pub fn query_mut<Q: ResourceQueryMut>(&mut self) -> Option<Q::MutItem<'_>>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Resources
impl !RefUnwindSafe for Resources
impl !Send for Resources
impl !Sync for Resources
impl Unpin for Resources
impl !UnwindSafe for Resources
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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source§impl<T> IntoEither for T
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source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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