readStoredTile

suspend fun readStoredTile(z: Int, x: Int, y: Int): ArchiveTile?(source)

Returns stored tile bytes for the tile at z, x, and y, or null when absent.


Returns stored tile bytes for coord, or null when absent.


suspend fun readStoredTile(tileId: Long): ArchiveTile?(source)

Returns stored tile bytes for tileId, or null when absent.