OpenGlSurfaceDescriptor class final

An OpenGL surface to present to, for MapHandle.attachOpenGlSurface().

The session uses the surface until a replacement or release of the target completes, a detach or release of the session completes, or an abandon of it returns.

See mln_open_gl_surface_descriptor in the C API reference.

Constructors

OpenGlSurfaceDescriptor({required LogicalSize logicalSize, required OpenGlContextDescriptor context, NativePointer surface = NativePointer.nullPointer})
const

Properties

context → OpenGlContextDescriptor
final
hashCode → int
The hash code for this object.
no setterinherited
logicalSize → LogicalSize
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
surface → NativePointer
Your EGLSurface with EGL, or your HDC with WGL. WebGL doesn't use it.
final

Methods

copyWith({LogicalSize? logicalSize, OpenGlContextDescriptor? context, NativePointer? surface}) → OpenGlSurfaceDescriptor
A copy of this value with the given members replaced.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited