RenderSessionCapabilities class final
What an attached render session supports.
See mln_render_session_capabilities in the
C API reference.
Constructors
- RenderSessionCapabilities({required RenderDriverKind driver, int textureRingDepth = 0, RenderSessionCapabilityFlag flags = RenderSessionCapabilityFlag.none, GpuSyncKind producerSyncKind = const GpuSyncKind.fromRawValue(0), GpuSyncKindFlag consumerSyncKinds = GpuSyncKindFlag.none})
-
const
Properties
- consumerSyncKinds → GpuSyncKindFlag
-
The kinds of
GpuSyncthatAcquiredFrameHandle.release()accepts. They depend on the target and on what the device supports.final - driver → RenderDriverKind
-
final
- flags → RenderSessionCapabilityFlag
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- producerSyncKind → GpuSyncKind
-
The kind of
GpuSyncthatAcquiredFrameHandle.withProducerSync()reports.final - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- textureRingDepth → int
-
How many textures the session's texture ring has.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited