RenderSessionSnapshot constructor

const RenderSessionSnapshot({
  1. required RenderSessionState state,
  2. LogicalExtent extent = const LogicalExtent(),
  3. int generation = 0,
  4. int frameGeneration = 0,
  5. int acquiredFrameCount = 0,
  6. Status failureStatus = const Status.fromRawValue(0),
  7. bool hasTarget = false,
})

Implementation

const RenderSessionSnapshot({
  required this.state,
  this.extent = const LogicalExtent(),
  this.generation = 0,
  this.frameGeneration = 0,
  this.acquiredFrameCount = 0,
  this.failureStatus = const Status.fromRawValue(0),
  this.hasTarget = false,
});