setFrustumOffset

open fun setFrustumOffset(@NonNull offset: RectF)

Frustum offset used to disable rendering of elements at the edge of the screen Offset applied to camera frustum and scissor rectangle. The camrea frustum is modified to avoid loading geometry that's behind UI elements at the top of the screen. The scissor rectangle is used to avoid shading fragments that are behind UI elements at the edges of the screen. All values are in logical pixels.