#include <cstdint>
Go to the source code of this file.
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enum | mbgl::MapChange : uint8_t {
mbgl::MapChangeRegionWillChange = 0
, mbgl::MapChangeRegionWillChangeAnimated = 1
, mbgl::MapChangeRegionIsChanging = 2
, mbgl::MapChangeRegionDidChange = 3
,
mbgl::MapChangeRegionDidChangeAnimated = 4
, mbgl::MapChangeWillStartLoadingMap = 5
, mbgl::MapChangeDidFinishLoadingMap = 6
, mbgl::MapChangeDidFailLoadingMap = 7
,
mbgl::MapChangeWillStartRenderingFrame = 8
, mbgl::MapChangeDidFinishRenderingFrame = 9
, mbgl::MapChangeDidFinishRenderingFrameFullyRendered = 10
, mbgl::MapChangeWillStartRenderingMap = 11
,
mbgl::MapChangeDidFinishRenderingMap = 12
, mbgl::MapChangeDidFinishRenderingMapFullyRendered = 13
, mbgl::MapChangeDidFinishLoadingStyle = 14
, mbgl::MapChangeSourceDidChange = 15
} |
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