#include <backend_scope.hpp>
Definition at line 8 of file backend_scope.hpp.
◆ ScopeType
There are two types of scopes: Creating an "Implicit" scope tells Mapbox GL that the supporting windowing system has already activated the GL Backend and that no further actions are required. Creating an "Explicit" scope actually enables the GL Backend, and disables it when the BackendScope is destroyed.
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Definition at line 14 of file backend_scope.hpp.
◆ BackendScope()
◆ ~BackendScope()
mbgl::gfx::BackendScope::~BackendScope |
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◆ exists()
static bool mbgl::gfx::BackendScope::exists |
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The documentation for this class was generated from the following file: