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mbgl::gl Namespace Reference

Classes

class  RenderableResource
 
class  RendererBackend
 

Typedefs

using ProcAddress = void(*)()
 
using FramebufferID = uint32_t
 

Typedef Documentation

◆ FramebufferID

using mbgl::gl::FramebufferID = typedef uint32_t

Definition at line 12 of file renderer_backend.hpp.

◆ ProcAddress

using mbgl::gl::ProcAddress = typedef void (*)()

Definition at line 11 of file renderer_backend.hpp.