MapLibre Native Core
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Enumerations | |
enum class | BuiltIn { None , Prelude , BackgroundProgram , BackgroundPatternProgram , CircleProgram , ClippingMaskProgram , CollisionBoxProgram , CollisionCircleProgram , DebugProgram , FillExtrusionPatternProgram , FillExtrusionProgram , FillOutlinePatternProgram , FillOutlineProgram , FillPatternProgram , FillProgram , HeatmapTextureProgram , HeatmapProgram , HillshadePrepareProgram , HillshadeProgram , LineGradientProgram , LinePatternProgram , LineSDFProgram , LineProgram , RasterProgram , SymbolIconProgram , SymbolSDFTextProgram , SymbolSDFIconProgram , SymbolTextAndIconProgram } |
This enum is used with the ShaderSource template to select source code for the desired program and graphics back-end. More... | |
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This enum is used with the ShaderSource template to select source code for the desired program and graphics back-end.
Definition at line 12 of file shader_source.hpp.