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shader.hpp File Reference
#include <string_view>
#include <type_traits>

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Classes

class  mbgl::gfx::Shader
 A shader is used as the base class for all programs across any supported backend API. Shaders are registered with a gfx::ShaderRegistry instance. More...
 

Namespaces

 mbgl
 
 mbgl::gfx
 

Variables

template<typename T >
constexpr bool mbgl::gfx::is_shader_v