MapLibre Native Core
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#include <mbgl/gfx/shader.hpp>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <unordered_map>
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Classes | |
class | mbgl::gfx::ShaderRegistry |
A ShaderRegistry contains a collection of gfx::Shader instances. Using the registry, shaders may be dynamically registered or replaced at runtime. More... | |
Namespaces | |
mbgl | |
mbgl::gfx | |