#include <rendering_stats.hpp>
Definition at line 6 of file rendering_stats.hpp.
◆ RenderingStats()
| mbgl::gfx::RenderingStats::RenderingStats |
( |
| ) |
|
|
default |
◆ isZero()
| bool mbgl::gfx::RenderingStats::isZero |
( |
| ) |
const |
◆ operator+=()
◆ memIndexBuffers
| int mbgl::gfx::RenderingStats::memIndexBuffers |
◆ memTextures
| int mbgl::gfx::RenderingStats::memTextures |
◆ memVertexBuffers
| int mbgl::gfx::RenderingStats::memVertexBuffers |
◆ numActiveTextures
| int mbgl::gfx::RenderingStats::numActiveTextures |
◆ numBuffers
| int mbgl::gfx::RenderingStats::numBuffers |
◆ numCreatedTextures
| int mbgl::gfx::RenderingStats::numCreatedTextures |
◆ numDrawCalls
| int mbgl::gfx::RenderingStats::numDrawCalls |
◆ numFrameBuffers
| int mbgl::gfx::RenderingStats::numFrameBuffers |
The documentation for this struct was generated from the following file: