Struct maplibre::coords::WorldCoords
source · pub struct WorldCoords {
pub x: f64,
pub y: f64,
}
Expand description
Actual coordinates within the 3D world. The z
value of the [WorldCoors
] is not related to
the z
value of the [WorldTileCoors
]. In the 3D world all tiles are rendered at z
values
which are determined only by the render engine and not by the zoom level.
§Coordinate System Origin
The origin of the coordinate system is in the upper-left corner.
Fields§
§x: f64
§y: f64
Implementations§
source§impl WorldCoords
impl WorldCoords
pub fn from_lat_lon(lat_lon: LatLon, zoom: Zoom) -> WorldCoords
pub fn at_ground(x: f64, y: f64) -> Self
pub fn into_world_tile(self, z: ZoomLevel, zoom: Zoom) -> WorldTileCoords
Trait Implementations§
source§impl Clone for WorldCoords
impl Clone for WorldCoords
source§fn clone(&self) -> WorldCoords
fn clone(&self) -> WorldCoords
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for WorldCoords
impl Debug for WorldCoords
source§impl Default for WorldCoords
impl Default for WorldCoords
source§fn default() -> WorldCoords
fn default() -> WorldCoords
Returns the “default value” for a type. Read more
source§impl Display for WorldCoords
impl Display for WorldCoords
source§impl From<Point3<f64>> for WorldCoords
impl From<Point3<f64>> for WorldCoords
source§impl From<WorldCoords> for Vec3f32
impl From<WorldCoords> for Vec3f32
source§fn from(world_coords: WorldCoords) -> Self
fn from(world_coords: WorldCoords) -> Self
Converts to this type from the input type.
source§impl PartialEq for WorldCoords
impl PartialEq for WorldCoords
source§fn eq(&self, other: &WorldCoords) -> bool
fn eq(&self, other: &WorldCoords) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for WorldCoords
impl StructuralPartialEq for WorldCoords
Auto Trait Implementations§
impl Freeze for WorldCoords
impl RefUnwindSafe for WorldCoords
impl Send for WorldCoords
impl Sync for WorldCoords
impl Unpin for WorldCoords
impl UnwindSafe for WorldCoords
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more