fn upload_raster_layer(
raster_resources: &mut RasterResources,
device: &Device,
queue: &Queue,
tiles: &Tiles,
style: &Style,
view_region: &ViewRegion,
)fn upload_raster_layer(
raster_resources: &mut RasterResources,
device: &Device,
queue: &Queue,
tiles: &Tiles,
style: &Style,
view_region: &ViewRegion,
)