Module shader
maplibre
0.1.0
Module shader
Structs
In maplibre::render::resource
Modules
buffer
pipeline
shader
surface
texture
tile_pipeline
tracked_render_pass
Structs
BackingBufferDescriptor
BufferDimensions
BufferedTextureHead
FragmentState
RenderPipelineDescriptor
Surface
Texture
TilePipeline
TrackedRenderPass
VertexBufferLayout
VertexState
WindowHead
Enums
Head
TextureView
Traits
Queue
RenderPipeline
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Module
maplibre
::
render
::
resource
::
shader
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Utilities for creating shader states.
Structs
§
FragmentState
Describes the fragment process in a render pipeline.
VertexBufferLayout
Describes how the vertex buffer is interpreted.
VertexState