pub enum Edge {
SlotEdge {
input_node: NodeId,
input_index: usize,
output_node: NodeId,
output_index: usize,
},
NodeEdge {
input_node: NodeId,
output_node: NodeId,
},
}Expand description
An edge, which connects two Nodes in
a RenderGraph.
They are used to describe the ordering (which node has to run first)
and may be of two kinds: NodeEdge and SlotEdge.
Edges are added via the render_graph::add_node_edge(output_node, input_node) and the
render_graph::add_slot_edge(output_node, output_slot, input_node, input_slot) methods.
The former simply states that the output_node has to be run before the input_node,
while the later connects an output slot of the output_node
with an input slot of the input_node to pass additional data along.
For more information see SlotType.
Variants§
SlotEdge
An edge describing to ordering of both nodes (output_node before input_node)
and connecting the output slot at the output_index of the output_node
with the slot at the input_index of the input_node.
NodeEdge
An edge describing to ordering of both nodes (output_node before input_node).
Implementations§
source§impl Edge
impl Edge
sourcepub fn get_input_node(&self) -> NodeId
pub fn get_input_node(&self) -> NodeId
Returns the id of the input_node.
sourcepub fn get_output_node(&self) -> NodeId
pub fn get_output_node(&self) -> NodeId
Returns the id of the output_node.
Trait Implementations§
source§impl PartialEq for Edge
impl PartialEq for Edge
impl Eq for Edge
impl StructuralPartialEq for Edge
Auto Trait Implementations§
impl Freeze for Edge
impl RefUnwindSafe for Edge
impl Send for Edge
impl Sync for Edge
impl Unpin for Edge
impl UnwindSafe for Edge
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
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§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
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§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.§impl<T> Instrument for T
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source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
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Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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