Struct maplibre::render::resource::VertexBufferLayout
source · pub struct VertexBufferLayout {
pub array_stride: BufferAddress,
pub step_mode: VertexStepMode,
pub attributes: Vec<VertexAttribute>,
}
Expand description
Describes how the vertex buffer is interpreted.
Fields§
§array_stride: BufferAddress
The stride, in bytes, between elements of this buffer.
step_mode: VertexStepMode
How often this vertex buffer is “stepped” forward.
attributes: Vec<VertexAttribute>
The list of attributes which comprise a single vertex.
Trait Implementations§
source§impl Clone for VertexBufferLayout
impl Clone for VertexBufferLayout
source§fn clone(&self) -> VertexBufferLayout
fn clone(&self) -> VertexBufferLayout
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for VertexBufferLayout
impl RefUnwindSafe for VertexBufferLayout
impl Send for VertexBufferLayout
impl Sync for VertexBufferLayout
impl Unpin for VertexBufferLayout
impl UnwindSafe for VertexBufferLayout
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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T: Any,
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source§impl<T> IntoEither for T
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source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts self
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