Trait SymbolLayerTessellated

Source
pub trait SymbolLayerTessellated:
    IntoMessage
    + Debug
    + Send {
    // Required methods
    fn message_tag() -> &'static dyn MessageTag;
    fn build_from(
        coords: WorldTileCoords,
        buffer: OverAlignedVertexBuffer<ShaderSymbolVertex, IndexDataType>,
        new_buffer: OverAlignedVertexBuffer<ShaderSymbolVertexNew, IndexDataType>,
        features: Vec<Feature>,
        layer_data: Layer,
        style_layer_id: String,
    ) -> Self
       where Self: Sized;
    fn coords(&self) -> WorldTileCoords;
    fn is_empty(&self) -> bool;
    fn to_bucket(self) -> SymbolLayerData;
}

Required Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§