Modulesยง
- populate_
world_ ๐system - process_
vector ๐ - queue_
system ๐ - Queues PhaseItems for rendering.
- render_
commands ๐ - Specifies the instructions which are going to be sent to the GPU. Render commands can be concatenated into a new render command which executes multiple instruction sets.
- request_
system ๐ - Requests tiles which are currently in view
- resource ๐
- resource_
system ๐ - Prepares GPU-owned resources by initializing them if they are uninitialized or out-of-date.
- tessellation
- Tessellation for lines and polygons is implemented here.
- transferables ๐
- upload_
system ๐ - Uploads data to the GPU which is needed for rendering.
Structsยง
- Available
Vector Layer Bucket - Default
Vector Transferables - Line
Pipeline ๐ - Missing
Vector Layer Bucket - Process
Vector Context - Vector
Layer Bucket Component - Vector
Pipeline ๐ - Vector
Plugin - Vector
Tile Request - A request for a tile at the given coordinates and in the given layers.
- Vector
Tiles ๐Done