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Style Spec

Light

A style's light property provides a global light source for that style. Since this property is the light used to light extruded features, you will only see visible changes to your map style when modifying this property if you are using extrusions.

"light": {
  "anchor": "viewport",
  "color": "white",
  "intensity": 0.4
}

anchor

Optional enum. One of "map", "viewport". Defaults to "viewport".

Whether extruded geometries are lit relative to the map or viewport.

"map":

The position of the light source is aligned to the rotation of the map.

"viewport":

The position of the light source is aligned to the rotation of the viewport.

"anchor": "map"
SDK SupportMapLibre GL JSAndroid SDKiOS SDKmacOS SDK

basic functionality

>= 0.27.0>= 5.1.0>= 3.6.0>= 0.5.0

color

Optional color. Defaults to "#ffffff". Supports interpolate expressions. Transitionable.

Color tint for lighting extruded geometries.

SDK SupportMapLibre GL JSAndroid SDKiOS SDKmacOS SDK

basic functionality

>= 0.27.0>= 5.1.0>= 3.6.0>= 0.5.0

intensity

Optional number. Defaults to 0.5. Supports interpolate expressions. Transitionable.

Intensity of lighting (on a scale from 0 to 1). Higher numbers will present as more extreme contrast.

SDK SupportMapLibre GL JSAndroid SDKiOS SDKmacOS SDK

basic functionality

>= 0.27.0>= 5.1.0>= 3.6.0>= 0.5.0

position

Optional array of numbers. Defaults to [1.15,210,30]. Supports interpolate expressions. Transitionable.

Position of the light source relative to lit (extruded) geometries, in [r radial coordinate, a azimuthal angle, p polar angle] where r indicates the distance from the center of the base of an object to its light, a indicates the position of the light relative to 0° (0° when light.anchor is set to viewport corresponds to the top of the viewport, or 0° when light.anchor is set to map corresponds to due north, and degrees proceed clockwise), and p indicates the height of the light (from 0°, directly above, to 180°, directly below).

"position": [
  1.5,
  90,
  80
]
SDK SupportMapLibre GL JSAndroid SDKiOS SDKmacOS SDK

basic functionality

>= 0.27.0>= 5.1.0>= 3.6.0>= 0.5.0
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