ModulesΒ§
- cleanup_
system π - debug_
pass π - draw_
graph π - Labels for the βdrawβ graph
- fps_
system π - queue_
system π - Queues PhaseItems for rendering.
- render_
commands π - Specifies the instructions which are going to be sent to the GPU. Render commands can be concatenated into a new render command which executes multiple instruction sets.
- resource_
system π - Prepares GPU-owned resources by initializing them if they are uninitialized or out-of-date.
StructsΒ§
- Debug
Pipeline π - Debug
Plugin - Tile
Debug πItem