pub struct Edges {
id: NodeId,
input_edges: Vec<Edge>,
output_edges: Vec<Edge>,
}
Fields§
§id: NodeId
§input_edges: Vec<Edge>
§output_edges: Vec<Edge>
Implementations§
source§impl Edges
impl Edges
sourcepub fn input_edges(&self) -> &[Edge]
pub fn input_edges(&self) -> &[Edge]
Returns all “input edges” (edges going “in”) for this node .
sourcepub fn output_edges(&self) -> &[Edge]
pub fn output_edges(&self) -> &[Edge]
Returns all “output edges” (edges going “out”) for this node .
sourcepub(crate) fn add_input_edge(
&mut self,
edge: Edge
) -> Result<(), RenderGraphError>
pub(crate) fn add_input_edge( &mut self, edge: Edge ) -> Result<(), RenderGraphError>
Adds an edge to the input_edges
if it does not already exist.
sourcepub(crate) fn remove_input_edge(
&mut self,
edge: Edge
) -> Result<(), RenderGraphError>
pub(crate) fn remove_input_edge( &mut self, edge: Edge ) -> Result<(), RenderGraphError>
Removes an edge from the input_edges
if it exists.
sourcepub(crate) fn add_output_edge(
&mut self,
edge: Edge
) -> Result<(), RenderGraphError>
pub(crate) fn add_output_edge( &mut self, edge: Edge ) -> Result<(), RenderGraphError>
Adds an edge to the output_edges
if it does not already exist.
sourcepub(crate) fn remove_output_edge(
&mut self,
edge: Edge
) -> Result<(), RenderGraphError>
pub(crate) fn remove_output_edge( &mut self, edge: Edge ) -> Result<(), RenderGraphError>
Removes an edge from the output_edges
if it exists.
sourcepub fn has_input_edge(&self, edge: &Edge) -> bool
pub fn has_input_edge(&self, edge: &Edge) -> bool
Checks whether the input edge already exists.
sourcepub fn has_output_edge(&self, edge: &Edge) -> bool
pub fn has_output_edge(&self, edge: &Edge) -> bool
Checks whether the output edge already exists.
sourcepub fn get_input_slot_edge(
&self,
index: usize
) -> Result<&Edge, RenderGraphError>
pub fn get_input_slot_edge( &self, index: usize ) -> Result<&Edge, RenderGraphError>
Searches the input_edges
for a Edge::SlotEdge
,
which input_index
matches the index
;
sourcepub fn get_output_slot_edge(
&self,
index: usize
) -> Result<&Edge, RenderGraphError>
pub fn get_output_slot_edge( &self, index: usize ) -> Result<&Edge, RenderGraphError>
Searches the output_edges
for a Edge::SlotEdge
,
which output_index
matches the index
;
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Edges
impl RefUnwindSafe for Edges
impl Send for Edges
impl Sync for Edges
impl Unpin for Edges
impl UnwindSafe for Edges
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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&mut Trait
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’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
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