Structs§
- A
Nodewithout any inputs, outputs and subgraphs, which does nothing when run. Used (as a label) to bundle multiple dependencies into one inside theRenderGraph. - A
Nodeidentifier. It automatically generates its own random uuid. - The internal representation of a
Node, with all data required by theRenderGraph. - The context with all information required to interact with the GPU.
Enums§
Traits§
- A render node that can be added to a
RenderGraph.