Struct maplibre::render::render_phase::LayerItem
source · pub struct LayerItem {
pub draw_function: Box<dyn Draw<LayerItem>>,
pub index: u32,
pub style_layer: String,
pub tile: Tile,
pub source_shape: TileShape,
}
Fields§
§draw_function: Box<dyn Draw<LayerItem>>
§index: u32
§style_layer: String
§tile: Tile
§source_shape: TileShape
Trait Implementations§
source§impl RenderCommand<LayerItem> for DrawRasterTile
impl RenderCommand<LayerItem> for DrawRasterTile
source§fn render<'w>(
world: &'w World,
item: &LayerItem,
pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
fn render<'w>( world: &'w World, item: &LayerItem, pass: &mut TrackedRenderPass<'w> ) -> RenderCommandResult
Renders the
PhaseItem
by issuing draw calls via the TrackedRenderPass
.source§impl RenderCommand<LayerItem> for DrawVectorTile
impl RenderCommand<LayerItem> for DrawVectorTile
source§fn render<'w>(
world: &'w World,
item: &LayerItem,
pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
fn render<'w>( world: &'w World, item: &LayerItem, pass: &mut TrackedRenderPass<'w> ) -> RenderCommandResult
Renders the
PhaseItem
by issuing draw calls via the TrackedRenderPass
.source§impl<const I: usize> RenderCommand<LayerItem> for SetRasterViewBindGroup<I>
impl<const I: usize> RenderCommand<LayerItem> for SetRasterViewBindGroup<I>
source§fn render<'w>(
world: &'w World,
item: &LayerItem,
pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
fn render<'w>( world: &'w World, item: &LayerItem, pass: &mut TrackedRenderPass<'w> ) -> RenderCommandResult
Renders the
PhaseItem
by issuing draw calls via the TrackedRenderPass
.Auto Trait Implementations§
impl Freeze for LayerItem
impl !RefUnwindSafe for LayerItem
impl !Send for LayerItem
impl !Sync for LayerItem
impl Unpin for LayerItem
impl !UnwindSafe for LayerItem
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn as_any(&self) -> &(dyn Any + 'static)
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’s.§impl<T> Instrument for T
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§fn instrument(self, span: Span) -> Instrumented<Self>
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§fn in_current_span(self) -> Instrumented<Self>
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source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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self
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variant of Either<Self, Self>
if into_left
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Converts self
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variant of Either<Self, Self>
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self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
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Converts self
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