Expand description
Settings for the renderer
Structs§
- Backends
- Represents the backends that wgpu will use.
- Features
- Features that are not guaranteed to be supported.
- Limits
- Represents the sets of limits an adapter/device supports.
- Msaa
- Configuration resource for Multi-Sample Anti-Aliasing.
- Renderer
Settings - Wgpu
Settings - Provides configuration for renderer initialization. Use
Device::features,Device::limits, and theWgpuAdapterInforesource to get runtime information about the actual adapter, backend, features, and limits.
Enums§
- Power
Preference - Power Preference when choosing a physical adapter.
- Surface
Type - Texture
Format - Underlying texture data format.