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//! Executes the [`RenderGraph`] current render graph.
use std::{borrow::Cow, error::Error};
use log::error;
use crate::{
context::MapContext,
render::{eventually::Eventually::Initialized, graph_runner::RenderGraphRunner, Renderer},
tcs::system::System,
};
/// Updates the [`RenderGraph`] with all of its nodes and then runs it to render the entire frame.
#[derive(Default)]
pub struct GraphRunnerSystem;
impl System for GraphRunnerSystem {
fn name(&self) -> Cow<'static, str> {
"graph_runner".into()
}
fn run(
&mut self,
MapContext {
world,
renderer:
Renderer {
device,
queue,
resources: state,
render_graph,
..
},
..
}: &mut MapContext,
) {
render_graph.update(state);
if let Err(e) = RenderGraphRunner::run(render_graph, device, queue, state, world) {
error!("Error running render graph:");
{
let mut src: &dyn Error = &e;
loop {
error!("> {src}");
match src.source() {
Some(s) => src = s,
None => break,
}
}
}
// TODO: Replace panic with a graceful exit in the event loop
// if e.should_exit() { *control_flow = ControlFlow::Exit; }
panic!("Error running render graph: {e:?}");
}
{
let _span = tracing::info_span!("present_frames").entered();
if let Initialized(render_target) = state.render_target.take() {
if let Some(surface_texture) = render_target.take_surface_texture() {
surface_texture.present();
}
#[cfg(feature = "tracing-tracy")]
tracing::event!(
tracing::Level::INFO,
message = "finished frame",
tracy.frame_mark = true
);
}
}
}
}