Skip to content

Type alias: MapEventType

Ƭ MapEventType: Object

MapEventType - a mapping between the event name and the event value. These events are used with the Map#on method. When using a layerId with Map#on method, please refer to MapLayerEventType. The following example can be used for all the events.

Example

// Initialize the map
let map = new Map({ // map options });
// Set an event listener
map.on('the-event-name', () => {
  console.log('An event has occurred!');
});

Type declaration

Name Type Description
boxzoomcancel MapLibreZoomEvent Fired when the user cancels a "box zoom" interaction, or when the bounding box does not meet the minimum size threshold. See BoxZoomHandler.
boxzoomend MapLibreZoomEvent Fired when a "box zoom" interaction ends. See BoxZoomHandler.
boxzoomstart MapLibreZoomEvent Fired when a "box zoom" interaction starts. See BoxZoomHandler.
click MapMouseEvent Fired when a pointing device (usually a mouse) is pressed and released at the same point on the map. See - Measure distances - Center the map on a clicked symbol
contextmenu MapMouseEvent Fired when the right button of the mouse is clicked or the context menu key is pressed within the map.
data MapDataEvent Fired when any map data loads or changes. See MapDataEvent for more information. See Display HTML clusters with custom properties
dataabort MapDataEvent Fired when a request for one of the map's sources' tiles or data is aborted.
dataloading MapDataEvent Fired when any map data (style, source, tile, etc) begins loading or changing asynchronously. All dataloading events are followed by a data, dataabort or error event.
dblclick MapMouseEvent Fired when a pointing device (usually a mouse) is pressed and released twice at the same point on the map in rapid succession. Note: Under normal conditions, this event will be preceded by two click events.
drag MapLibreEvent<MouseEvent | TouchEvent | undefined> Fired repeatedly during a "drag to pan" interaction. See DragPanHandler.
dragend MapLibreEvent<MouseEvent | TouchEvent | undefined> Fired when a "drag to pan" interaction ends. See DragPanHandler. See Create a draggable marker
dragstart MapLibreEvent<MouseEvent | TouchEvent | undefined> Fired when a "drag to pan" interaction starts. See DragPanHandler.
error ErrorEvent Fired when an error occurs. This is GL JS's primary error reporting mechanism. We use an event instead of throw to better accommodate asynchronous operations. If no listeners are bound to the error event, the error will be printed to the console.
idle MapLibreEvent Fired after the last frame rendered before the map enters an "idle" state: - No camera transitions are in progress - All currently requested tiles have loaded - All fade/transition animations have completed
load MapLibreEvent load Fired immediately after all necessary resources have been downloaded and the first visually complete rendering of the map has occurred. See - Draw GeoJSON points - Add live realtime data - Animate a point
mousedown MapMouseEvent Fired when a pointing device (usually a mouse) is pressed within the map. See Create a draggable point
mousemove MapMouseEvent Fired when a pointing device (usually a mouse) is moved while the cursor is inside the map. As you move the cursor across the map, the event will fire every time the cursor changes position within the map. See - Get coordinates of the mouse pointer - Highlight features under the mouse pointer - Display a popup on over
mouseout MapMouseEvent Fired when a point device (usually a mouse) leaves the map's canvas.
mouseover MapMouseEvent Fired when a pointing device (usually a mouse) is moved within the map. As you move the cursor across a web page containing a map, the event will fire each time it enters the map or any child elements. See - Get coordinates of the mouse pointer - Highlight features under the mouse pointer - Display a popup on hover
mouseup MapMouseEvent Fired when a pointing device (usually a mouse) is released within the map. See Create a draggable point
move MapLibreEvent<MouseEvent | TouchEvent | WheelEvent | undefined> Fired repeatedly during an animated transition from one view to another, as the result of either user interaction or methods such as Map#flyTo. See Display HTML clusters with custom properties
moveend MapLibreEvent<MouseEvent | TouchEvent | WheelEvent | undefined> Fired just after the map completes a transition from one view to another, as the result of either user interaction or methods such as Map#jumpTo. See Display HTML clusters with custom properties
movestart MapLibreEvent<MouseEvent | TouchEvent | WheelEvent | undefined> Fired just before the map begins a transition from one view to another, as the result of either user interaction or methods such as Map#jumpTo.
pitch MapLibreEvent<MouseEvent | TouchEvent | undefined> Fired repeatedly during the map's pitch (tilt) animation between one state and another as the result of either user interaction or methods such as Map#flyTo.
pitchend MapLibreEvent<MouseEvent | TouchEvent | undefined> Fired immediately after the map's pitch (tilt) finishes changing as the result of either user interaction or methods such as Map#flyTo.
pitchstart MapLibreEvent<MouseEvent | TouchEvent | undefined> Fired whenever the map's pitch (tilt) begins a change as the result of either user interaction or methods such as Map#flyTo .
remove MapLibreEvent Fired immediately after the map has been removed with Map#remove.
render MapLibreEvent Fired whenever the map is drawn to the screen, as the result of - a change to the map's position, zoom, pitch, or bearing - a change to the map's style - a change to a GeoJSON source - the loading of a vector tile, GeoJSON file, glyph, or sprite
resize MapLibreEvent Fired immediately after the map has been resized.
rotate MapLibreEvent<MouseEvent | TouchEvent | undefined> Fired repeatedly during a "drag to rotate" interaction. See DragRotateHandler.
rotateend MapLibreEvent<MouseEvent | TouchEvent | undefined> Fired when a "drag to rotate" interaction ends. See DragRotateHandler.
rotatestart MapLibreEvent<MouseEvent | TouchEvent | undefined> Fired when a "drag to rotate" interaction starts. See DragRotateHandler.
sourcedata MapSourceDataEvent Fired when one of the map's sources loads or changes, including if a tile belonging to a source loads or changes.
sourcedataabort MapSourceDataEvent Fired when a request for one of the map's sources' data is aborted.
sourcedataloading MapSourceDataEvent Fired when one of the map's sources begins loading or changing asynchronously. All sourcedataloading events are followed by a sourcedata, sourcedataabort or error event.
styledata MapStyleDataEvent Fired when the map's style loads or changes.
styledataloading MapStyleDataEvent Fired when the map's style begins loading or changing asynchronously. All styledataloading events are followed by a styledata or error event.
styleimagemissing MapStyleImageMissingEvent Fired when an icon or pattern needed by the style is missing. The missing image can be added with Map#addImage within this event listener callback to prevent the image from being skipped. This event can be used to dynamically generate icons and patterns. See Generate and add a missing icon to the map
terrain MapTerrainEvent Fired when terrain is changed
tiledataloading MapDataEvent -
touchcancel MapTouchEvent Fired when a touchcancel event occurs within the map.
touchend MapTouchEvent Fired when a touchend event occurs within the map. See Create a draggable point
touchmove MapTouchEvent Fired when a touchmove event occurs within the map. See Create a draggable point
touchstart MapTouchEvent Fired when a touchstart event occurs within the map. See Create a draggable point
webglcontextlost MapContextEvent Fired when the WebGL context is lost.
webglcontextrestored MapContextEvent Fired when the WebGL context is restored.
wheel MapWheelEvent Fired when a wheel event occurs within the map.
zoom MapLibreEvent<MouseEvent | TouchEvent | WheelEvent | undefined> Fired repeatedly during an animated transition from one zoom level to another, as the result of either user interaction or methods such as Map#flyTo.
zoomend MapLibreEvent<MouseEvent | TouchEvent | WheelEvent | undefined> Fired just after the map completes a transition from one zoom level to another, as the result of either user interaction or methods such as Map#flyTo.
zoomstart MapLibreEvent<MouseEvent | TouchEvent | WheelEvent | undefined> Fired just before the map begins a transition from one zoom level to another, as the result of either user interaction or methods such as Map#flyTo.

Defined in

src/ui/events.ts:148