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AnimationOptions

AnimationOptions = object

Defined in: src/ui/camera.ts:205

Options common to map movement methods that involve animation, such as Map.panBy and Map.easeTo, controlling the duration and easing function of the animation. All properties are optional.

Properties

animate?

optional animate: boolean

Defined in: src/ui/camera.ts:222

If false, no animation will occur.


duration?

optional duration: number

Defined in: src/ui/camera.ts:209

The animation's duration, measured in milliseconds.


easing()?

optional easing: (_: number) => number

Defined in: src/ui/camera.ts:214

A function taking a time in the range 0..1 and returning a number where 0 is the initial state and 1 is the final state.

Parameters

Parameter Type
_ number

Returns

number


essential?

optional essential: boolean

Defined in: src/ui/camera.ts:227

If true, then the animation is considered essential and will not be affected by prefers-reduced-motion.


freezeElevation?

optional freezeElevation: boolean

Defined in: src/ui/camera.ts:233

Default false. Needed in 3D maps to let the camera stay in a constant height based on sea-level. After the animation finished the zoom-level will be recalculated in respect of the distance from the camera to the center-coordinate-altitude.


offset?

optional offset: PointLike

Defined in: src/ui/camera.ts:218

of the target center relative to real map container center at the end of animation.