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AnimationOptions

AnimationOptions: object

Options common to map movement methods that involve animation, such as Map#panBy and Map#easeTo, controlling the duration and easing function of the animation. All properties are optional.

Type declaration

animate?

optional animate: boolean

If false, no animation will occur.

duration?

optional duration: number

The animation's duration, measured in milliseconds.

easing()?

optional easing: (_: number) => number

A function taking a time in the range 0..1 and returning a number where 0 is the initial state and 1 is the final state.

Parameters

Parameter Type
_ number

Returns

number

essential?

optional essential: boolean

If true, then the animation is considered essential and will not be affected by prefers-reduced-motion.

freezeElevation?

optional freezeElevation: boolean

Default false. Needed in 3D maps to let the camera stay in a constant height based on sea-level. After the animation finished the zoom-level will be recalculated in respect of the distance from the camera to the center-coordinate-altitude.

offset?

optional offset: PointLike

of the target center relative to real map container center at the end of animation.

Source

src/ui/camera.ts:194