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MapEventType

MapEventType: object

MapEventType - a mapping between the event name and the event value. These events are used with the Map#on method. When using a layerId with Map#on method, please refer to MapLayerEventType. The following example can be used for all the events.

Type declaration

boxzoomcancel

boxzoomcancel: MapLibreZoomEvent

Fired when the user cancels a "box zoom" interaction, or when the bounding box does not meet the minimum size threshold. See BoxZoomHandler.

boxzoomend

boxzoomend: MapLibreZoomEvent

Fired when a "box zoom" interaction ends. See BoxZoomHandler.

boxzoomstart

boxzoomstart: MapLibreZoomEvent

Fired when a "box zoom" interaction starts. See BoxZoomHandler.

click

click: MapMouseEvent

Fired when a pointing device (usually a mouse) is pressed and released at the same point on the map.

See

contextmenu

contextmenu: MapMouseEvent

Fired when the right button of the mouse is clicked or the context menu key is pressed within the map.

cooperativegestureprevented

cooperativegestureprevented: MapLibreEvent<WheelEvent | TouchEvent> & object

Fired whenever the cooperativeGestures option prevents a gesture from being handled by the map. This is useful for showing your own UI when this happens.

Type declaration

gestureType

gestureType: "wheel_zoom" | "touch_pan"

data

data: MapDataEvent

Fired when any map data loads or changes. See MapDataEvent for more information.

See

Display HTML clusters with custom properties

dataabort

dataabort: MapDataEvent

Fired when a request for one of the map's sources' tiles or data is aborted.

dataloading

dataloading: MapDataEvent

Fired when any map data (style, source, tile, etc) begins loading or changing asynchronously. All dataloading events are followed by a data, dataabort or error event.

dblclick

dblclick: MapMouseEvent

Fired when a pointing device (usually a mouse) is pressed and released twice at the same point on the map in rapid succession.

Note: Under normal conditions, this event will be preceded by two click events.

drag

drag: MapLibreEvent<MouseEvent | TouchEvent | undefined>

Fired repeatedly during a "drag to pan" interaction. See DragPanHandler.

dragend

dragend: MapLibreEvent<MouseEvent | TouchEvent | undefined>

Fired when a "drag to pan" interaction ends. See DragPanHandler.

See

Create a draggable marker

dragstart

dragstart: MapLibreEvent<MouseEvent | TouchEvent | undefined>

Fired when a "drag to pan" interaction starts. See DragPanHandler.

error

error: ErrorEvent

Fired when an error occurs. This is GL JS's primary error reporting mechanism. We use an event instead of throw to better accommodate asynchronous operations. If no listeners are bound to the error event, the error will be printed to the console.

idle

idle: MapLibreEvent

Fired after the last frame rendered before the map enters an "idle" state:

  • No camera transitions are in progress
  • All currently requested tiles have loaded
  • All fade/transition animations have completed

load

load: MapLibreEvent

Fired immediately after all necessary resources have been downloaded and the first visually complete rendering of the map has occurred.

See

mousedown

mousedown: MapMouseEvent

Fired when a pointing device (usually a mouse) is pressed within the map.

See

Create a draggable point

mousemove

mousemove: MapMouseEvent

Fired when a pointing device (usually a mouse) is moved while the cursor is inside the map. As you move the cursor across the map, the event will fire every time the cursor changes position within the map.

See

mouseout

mouseout: MapMouseEvent

Fired when a point device (usually a mouse) leaves the map's canvas.

mouseover

mouseover: MapMouseEvent

Fired when a pointing device (usually a mouse) is moved within the map. As you move the cursor across a web page containing a map, the event will fire each time it enters the map or any child elements.

See

mouseup

mouseup: MapMouseEvent

Fired when a pointing device (usually a mouse) is released within the map.

See

Create a draggable point

move

move: MapLibreEvent<MouseEvent | TouchEvent | WheelEvent | undefined>

Fired repeatedly during an animated transition from one view to another, as the result of either user interaction or methods such as Map#flyTo.

See

Display HTML clusters with custom properties

moveend

moveend: MapLibreEvent<MouseEvent | TouchEvent | WheelEvent | undefined>

Fired just after the map completes a transition from one view to another, as the result of either user interaction or methods such as Map#jumpTo.

See

Display HTML clusters with custom properties

movestart

movestart: MapLibreEvent<MouseEvent | TouchEvent | WheelEvent | undefined>

Fired just before the map begins a transition from one view to another, as the result of either user interaction or methods such as Map#jumpTo.

pitch

pitch: MapLibreEvent<MouseEvent | TouchEvent | undefined>

Fired repeatedly during the map's pitch (tilt) animation between one state and another as the result of either user interaction or methods such as Map#flyTo.

pitchend

pitchend: MapLibreEvent<MouseEvent | TouchEvent | undefined>

Fired immediately after the map's pitch (tilt) finishes changing as the result of either user interaction or methods such as Map#flyTo.

pitchstart

pitchstart: MapLibreEvent<MouseEvent | TouchEvent | undefined>

Fired whenever the map's pitch (tilt) begins a change as the result of either user interaction or methods such as Map#flyTo .

remove

remove: MapLibreEvent

Fired immediately after the map has been removed with Map#remove.

render

render: MapLibreEvent

Fired whenever the map is drawn to the screen, as the result of

  • a change to the map's position, zoom, pitch, or bearing
  • a change to the map's style
  • a change to a GeoJSON source
  • the loading of a vector tile, GeoJSON file, glyph, or sprite

resize

resize: MapLibreEvent

Fired immediately after the map has been resized.

rotate

rotate: MapLibreEvent<MouseEvent | TouchEvent | undefined>

Fired repeatedly during a "drag to rotate" interaction. See DragRotateHandler.

rotateend

rotateend: MapLibreEvent<MouseEvent | TouchEvent | undefined>

Fired when a "drag to rotate" interaction ends. See DragRotateHandler.

rotatestart

rotatestart: MapLibreEvent<MouseEvent | TouchEvent | undefined>

Fired when a "drag to rotate" interaction starts. See DragRotateHandler.

sourcedata

sourcedata: MapSourceDataEvent

Fired when one of the map's sources loads or changes, including if a tile belonging to a source loads or changes.

sourcedataabort

sourcedataabort: MapSourceDataEvent

Fired when a request for one of the map's sources' data is aborted.

sourcedataloading

sourcedataloading: MapSourceDataEvent

Fired when one of the map's sources begins loading or changing asynchronously. All sourcedataloading events are followed by a sourcedata, sourcedataabort or error event.

styledata

styledata: MapStyleDataEvent

Fired when the map's style loads or changes.

styledataloading

styledataloading: MapStyleDataEvent

Fired when the map's style begins loading or changing asynchronously. All styledataloading events are followed by a styledata or error event.

styleimagemissing

styleimagemissing: MapStyleImageMissingEvent

Fired when an icon or pattern needed by the style is missing. The missing image can be added with Map#addImage within this event listener callback to prevent the image from being skipped. This event can be used to dynamically generate icons and patterns.

See

Generate and add a missing icon to the map

terrain

terrain: MapTerrainEvent

Fired when terrain is changed

tiledataloading

tiledataloading: MapDataEvent

touchcancel

touchcancel: MapTouchEvent

Fired when a touchcancel event occurs within the map.

touchend

touchend: MapTouchEvent

Fired when a touchend event occurs within the map.

See

Create a draggable point

touchmove

touchmove: MapTouchEvent

Fired when a touchmove event occurs within the map.

See

Create a draggable point

touchstart

touchstart: MapTouchEvent

Fired when a touchstart event occurs within the map.

See

Create a draggable point

webglcontextlost

webglcontextlost: MapContextEvent

Fired when the WebGL context is lost.

webglcontextrestored

webglcontextrestored: MapContextEvent

Fired when the WebGL context is restored.

wheel

wheel: MapWheelEvent

Fired when a wheel event occurs within the map.

zoom

zoom: MapLibreEvent<MouseEvent | TouchEvent | WheelEvent | undefined>

Fired repeatedly during an animated transition from one zoom level to another, as the result of either user interaction or methods such as Map#flyTo.

zoomend

zoomend: MapLibreEvent<MouseEvent | TouchEvent | WheelEvent | undefined>

Fired just after the map completes a transition from one zoom level to another, as the result of either user interaction or methods such as Map#flyTo.

zoomstart

zoomstart: MapLibreEvent<MouseEvent | TouchEvent | WheelEvent | undefined>

Fired just before the map begins a transition from one zoom level to another, as the result of either user interaction or methods such as Map#flyTo.

Example

// Initialize the map
let map = new Map({ // map options });
// Set an event listener
map.on('the-event-name', () => {
  console.log('An event has occurred!');
});

Defined in

src/ui/events.ts:148